Representation is a tool for understanding, manipulating and conceptualising site and design issues. While developing a specialized area in landscape theory and history through research methods and independent study, students will use graphic, animation and writing techniques to demonstrate integrated analysis and present the context of dynamic site issues.

Students will combine advanced research within a specialized area as well as reading, writing, and seminar discussion with the creative and technical potential of digital media in the context of 2D and 3D contextualized design applications, providing students with the opportunity to explore software and its relevance to their own area of study. It aims to provide an analytical overview of a variety of painting, drawing, design, photo-manipulation, desk-top publishing, CAD and presentation software. It encourages the combination of traditional and digital representation, leading to innovative presentations. Students are expected to progress their skills in capturing, digitizing, manipulating and creating images to produce high-quality graphics and interfaces for use in project presentations.

The module will also develop advanced CAD work, incorporating associated software to produce 3-dimensional photorealistic images and animated walkthroughs.